When we speak about what motivates me to work on Project Pinecone, we need to talk about why I founded Quality Time Studio in the first place and the philosophy behind it. Let’s start with the bigger picture: From my personal perspective (purely subjective), the world is in kind of a chaotic state. The number…
Hi, I’m Johannes from Quality Time Studio and after 13 years working at Ubisoft (and 20 years in the games industry in total), I’ve decided to go into indie development. I’m in the process of building my first game as an indie developer from scratch. With this devlog, I want to document the entire journey – not…